Mark my words: just because a so-called director
strings together a few sketches, captured on film, that
contain dialogue schemed by a so-called writer does not
mean that he has made a movie. This is especially true
when that man’s name is Alexander Witt and the supposed
motion picture is Resident Evil 2: Apocalypse. I
want to slap him in the face. Hard.
Yes, some of the sketches in
Resident Evil 2: Apocalypse are campy, fun,
enjoyable. But that doesn’t mean that they amount to
anything. The sense of disparity in the making of this
film must’ve been extraordinary. Rarely does it resemble
anything near coherent; I feel ashamed that I was
actually anticipating its release, originally.
The concept of the first film
in the series was promising, but it ultimately turned
out being exactly like this second installment. But, it
did have its fair share of great scenes, and I was
admittedly excited to see if Resident Evil 2:
Apocalypse could revive the series, holding onto the
positive elements of its predecessor and tossing those
that detracted from the final result.
Unfortunately, Resident
Evil 2: Apocalypse is even more nonsensical than the
original, and has an embarrassingly simple plot, despite
its numerous holes. The series was based off of a video
game, and it shows. While I have not played the source
material, I could easily see why it would be
exhilarating. Killing zombies serves as good fun when
one is in control, but it takes mastery for me to be
elated by the subject, when pursued on film (think of
the Dawn of the Dead remake).
In the series’ opener, a group
of people found themselves stranded in the Umbrella
Corporation’s headquarters. There, a mysterious T-Virus
was unleashed, turning many of them into zombies. Mila
Jovovich’s Alice was among the bunch, and the only one
to make it out alive. In Resident Evil: Apocalypse,
the infected area is opened up, and the public, on the
streets of Racoon City, is exposed to the virus. This
time, thousands of people become zombies and, once
again, Alice and a few other survivors must find their
way out of the mess. Promised the last exit helicopter
ride by Umbrella Corp.’s Dr. Ashford (Jared Harris) if
they can rescue his trapped daughter, Angie (Sophie
Vavasseur), and take her with them, the group scours her
school’s grounds and battles off some really ugly
creatures, in the process. Despite an abundance in
action, nothing much else happens, throughout the entire
ninety-three minute duration of Resident Evil:
Apocalypse.
There is a surprising,
good-old-fashioned ending twist, but its ineffectiveness
comes as more of a shock than whatever relevance it
bears in the thin plot-line. But, I suppose anything
that had me remotely engaged, in the film, I welcomed.
Even though I was wrongly
optimistic enough to express hopefulness towards
Resident Evil 2: Apocalypse, I dread the thought of
a third installment in the series. Even with all of the
critical uproar generated as a result, Hollywood still,
unfortunately, realizes that special effects and
interjections make for a successful movie. This
abominable failure makes me wish that, for once, success
wasn’t measured with dollar signs in mind.
-Danny, Bucket Reviews (9.12.2004)